Sampling method - UniPC

UniPC 采样器:让 AI 绘画更快、更稳的“超级速记员”

引言:通往 AI 艺术的快车道

在如今的 AI 绘画(比如 Stable Diffusion)领域,你可能听说过一个词叫“扩散模型”(Diffusion Model)。简单来说,AI 绘画的过程就像是一个从完全的噪点(像老电视的雪花屏)中,一步步“猜”出清晰图像的过程。

这个“猜”的过程需要计算很多步,如果没有好的方法,它可能需要猜几百次才能画好,非常慢。而 UniPC (Unified Predictor-Corrector),就是一种全新的、极速的采样方法(Sampling Method),它能让 AI 用极少的步数(比如不到 10 步)就画出高质量的图。

今天我们就用最通俗的语言,来拆解在这个神奇的算法背后发生了什么。


第一部分:什么是“采样”(Sampling)?

在我们深入 UniPC 之前,先理解什么是“采样”。

想象你在玩一个**“看图猜谜”**的游戏:

  1. 初始状态:我给你一张全是马赛克、根本看不清的图(这就是 AI 的起始噪声)。
  2. 去噪过程:每一轮,我都会把马赛克擦掉一点点,让你根据剩下的轮廓猜这是什么,并且补全细节。
  3. 最终结果:经过几十轮的擦除和修补,你终于画出了一只清晰的猫。

这个“擦除马赛克并修补细节”的每一步操作,在 AI 术语里就是采样

  • 旧的采样器(比如 DDIM):就像是一个很谨慎的画师,每画一笔都要停下来想很久,一共需要画 50 笔才能画完。
  • 高效的采样器(比如 DPM-Solver):就像是一个经验丰富的大师,虽然笔数少,但每一笔都非常精准,可能 20 笔就画完了。

第二部分:UniPC 是如何工作的?

UniPC 全称叫 Unified Predictor-Corrector Framework(统一预测-校正框架)。虽然名字听起来很复杂,但它的核心逻辑非常像一位**“带有自我纠错能力的速记员”**。

核心比喻:盲画大师与领航员

想象 AI 正在一片漆黑的森林里(噪声世界)寻找宝藏(清晰图像)。

传统的采样方法是单一的行进方式,而 UniPC 采用了一种**“预测 + 校正”**的双重策略。我们可以把它想象成一个二人探险队:

1. 预测者(Predictor):大胆的探路先锋

**“预测者”**非常大胆,它甚至不需要看具体的路,它会根据之前的脚印,直接预判:“按照这个趋势,下一步我们应该会用火箭速度冲到坐标 B!”

它利用了一种叫做**常微分方程(ODE)**的高级数学模型(别怕,就把它当成一张高精度的地图),根据地图快速跳跃前进。这一步速度极快,大大缩短了路程。

2. 校正者(Corrector):细心的质检员

如果只有大胆的“预测者”,AI 可能会跑偏,画出来的猫可能会多一只耳朵。这时,**“校正者”**登场了。

“校正者”会检查“预测者”刚刚跳到的位置,对比数据,然后说:“嘿,兄弟,你跳得稍微偏了一点,往左挪两厘米才是完美的。”

UniPC 的独特魔法:统一架构

以前也有类似的方法(P-C method),但它们通常配合得很生硬。UniPC 的厉害之处在于**“Unified”(统一)**。

它把“大胆预测”和“细心校正”这两套动作,设计成了一套无缝衔接的连招。它不需要分别计算两套复杂的公式,而是直接在一个统一的数学框架内完成。这意味着,它在“纠错”的时候,几乎不消耗额外的时间成本。


第三部分:UniPC 有多强?(图表化理解)

为了展示 UniPC 的优势,我们来做一个对比实验,看看生成同样质量的图片,不同的采样器需要多少步(步数越少=速度越快)。

采样器名称 角色类比 所需步数 (越少越好) 生成质量 评价
Euler a 随性的画师 20-40 步 变化多端 经典,但在极低步数下会糊
DDIM 严谨的老学究 50-100 步 稳定 曾经的标准,现在看来太慢了
DPM-Solver++ 高效的大师 15-20 步 优秀 之前的速度王者
UniPC 极速赛车手 5-10 步 卓越 在极低步数下依然清晰锐利

关键数据对比:
根据研究论文的数据,UniPC 即使在**10 步(10 Steps)**以内,也能生成非常逼真、细节丰富的图像,而在同样的步数下,其他采样器可能画出来的还是一团模糊的色块。


第四部分:UniPC 对我们有什么意义?

如果你不是开发者,只是一个使用 AI 绘画软件(如 Stable Diffusion WebUI 或 ComfyUI)的用户,UniPC 对你的意义非常直接:

  1. 省电、省显卡:生成图片的时间大幅缩短,显卡风扇不用狂转了。
  2. 极速预览:以前你想看这组提示词好不好,得等半分钟生成一张图。现在用 UniPC,设置 8-10 步,几秒钟就能看到结果,如果不满意马上换词。
  3. 视频生成更流畅:在 AI 生成视频的领域,每一秒视频包含几百帧画面。UniPC 极大地降低了生成视频的时间成本。

总结

UniPC 就像是给 AI 装上了一个“直觉超强且自带纠错”的大脑。

它不再像以前那样,每一步都小心翼翼地计算噪声,而是敢于大步流星地跨越,同时用巧妙的数学方法保证自己不偏离目标。在这项技术的帮助下,AI 创作不再是漫长的等待,而是即时的灵感迸发。


UniPC Sampler: The “Super Stenographer” That Makes AI Art Faster and More Stable

Introduction: The Express Lane to AI Art

In the current landscape of AI art generation (like Stable Diffusion), you may have heard the term “Diffusion Model.” Simply put, the process of AI painting is like “guessing” a clear image step-by-step from complete noise (resembling the static “snow” on an old TV).

This “guessing” process requires many calculations. Without a good method, it might take hundreds of attempts to create a good image, which is very slow. UniPC (Unified Predictor-Corrector) is a brand-new, ultra-fast Sampling Method that allows AI to draw high-quality images in very few steps (e.g., fewer than 10 steps).

Today, we will break down what happens behind this magical algorithm using the simplest language possible.


Part 1: What is “Sampling”?

Before we dive into UniPC, let’s understand what “sampling” is.

Imagine you are playing a game of “Guess the Picture”:

  1. Initial State: I give you a picture that is entirely mosaic and impossible to see clearly (this is the AI’s starting noise).
  2. Denoising Process: In each round, I wipe away a little bit of the mosaic, asking you to guess what it is based on the remaining outlines and fill in the details.
  3. Final Result: After dozens of rounds of erasing and repairing, you finally draw a clear cat.

Each step of this “erasing the mosaic and repairing details” operation is called Sampling in AI terminology.

  • Old Samplers (e.g., DDIM): Like a very cautious artist who stops to think for a long time after every stroke, needing 50 strokes to finish.
  • Efficient Samplers (e.g., DPM-Solver): Like an experienced master who uses fewer strokes but is extremely precise, finishing in maybe 20 strokes.

Part 2: How Does UniPC Work?

UniPC stands for Unified Predictor-Corrector Framework. While the name sounds complex, its core logic is very much like a “stenographer with self-correction abilities.”

Core Analogy: The Blindfolded Master and the Navigator

Imagine the AI is searching for treasure (a clear image) in a pitch-black forest (the world of noise).

Traditional sampling methods use a single mode of travel, but UniPC adopts a dual strategy of “Predict + Correct.” We can think of it as a two-person exploration team:

1. The Predictor: The Bold Vanguard

The “Predictor” is very bold; it doesn’t even need to look at the specific road. It predicts based on previous footprints: “According to this trend, we should sprint to Point B at rocket speed!”

It uses an advanced mathematical model called Ordinary Differential Equations (ODEs)—don’t worry, just think of it as a high-precision map—to make rapid leaps forward. This step is extremely fast and significantly shortens the journey.

2. The Corrector: The Careful Inspector

If we only relied on the bold “Predictor,” the AI might go off course, and the resulting cat might have an extra ear. This is where the “Corrector” comes in.

The “Corrector” checks the position the “Predictor” just jumped to, compares the data, and says, “Hey buddy, you jumped slightly off. Moving two centimeters to the left makes it perfect.”

UniPC’s Unique Magic: Unified Architecture

There have been similar methods before (P-C methods), but they usually worked together clunkily. The brilliance of UniPC lies in the “Unified” aspect.

It designs the two actions of “bold prediction” and “careful correction” as a seamless combo. It doesn’t need to calculate two distinct complex formulas separately but completes them directly within a unified mathematical framework. This means that when it “corrects errors,” it consumes almost no extra time.


Part 3: How Powerful is UniPC? (Visualized)

To demonstrate the advantages of UniPC, let’s look at a comparison experiment to see how many steps (fewer steps = faster speed) different samplers need to generate an image of the same quality.

Sampler Name Role Analogy Steps Needed (Lower is Better) Generation Quality Verdict
Euler a The Casual Artist 20-40 Steps Varied Classic, but blurry at very low steps
DDIM The Strict Professor 50-100 Steps Stable Once the standard, now considered too slow
DPM-Solver++ The Efficient Master 15-20 Steps Excellent The previous speed king
UniPC The Speed Racer 5-10 Steps Superb Remains sharp and clear even at extremely low steps

Key Data Comparison:
According to research data, even within 10 steps, UniPC can generate very realistic, detail-rich images. In contrast, at the same number of steps, other samplers might only produce a blurry blotch of color.


Part 4: What Does UniPC Mean for Us?

If you are not a developer but just a user of AI art software (like Stable Diffusion WebUI or ComfyUI), UniPC offers very direct benefits:

  1. Save Power and GPU: The time to generate images is drastically reduced, so your graphics card fans won’t need to spin as hard.
  2. Instant Preview: Previously, to check if a prompt was good, you had to wait half a minute for an image. Now with UniPC, set to 8-10 steps, you can see the result in seconds and change the prompt immediately if you’re not satisfied.
  3. Smoother Video Generation: In the field of AI video generation, where every second of video contains hundreds of frames, UniPC significantly reduces the time cost of rendering video.

Conclusion

UniPC is like equipping AI with a brain that has “super intuition and auto-correction.”

It no longer carefully calculates noise at every single step like before. Instead, it dares to take large strides while using clever mathematical methods to ensure it doesn’t deviate from the goal. With the help of this technology, AI creation is no longer a long wait, but an instant burst of inspiration.

Sampling method - DPM++ SDE Karras

揭秘 AI 绘画的魔法画笔:DPM++ SDE Karras 究竟是什么?

当你使用像 Stable Diffusion 这样的 AI 绘画工具时,你可能面对过长长的设置菜单:Euler a, DDIM, DPM++ 2M Karras… 其中,DPM++ SDE Karras 经常被推荐为“神级”选项。

对非技术人员来说,这串字符就像外星语。别担心,我们今天就把这个高大上的概念拆解开,用做饭和画画的例子,带你彻底搞懂它。


核心概念:AI 绘画其实就是“去噪”

在了解 DPM++ SDE Karras 之前,我们需要先明白 AI 是怎么画图的。

想象一下:你有一张清晰的照片,然后你往上面撒了一把沙子(噪点),直到照片完全变成了一堆杂乱无章的沙砾(纯噪声)。AI 的训练过程,就是学习如何逆向操作——把这堆沙砾一点点清理干净,还原成一张清晰的图像。

在这个过程中,“采样器”(Sampler)就是那个负责清理沙砾的工匠。DPM++ SDE Karras 就是其中一位手艺特别高超、工具特别先进的工匠。

为了理解它的全名,我们将它拆解为三个部分:DPM++SDEKarras


1. DPM++:一位高效的绘图规划师

DPM (Diffusion Probabilistic Models) 是这个工匠的家族姓氏。而 DPM++ 是这个家族里的进化版,也就是这位工匠的“核心算法”。

  • 比喻:导航软件的路线规划
    • 普通的采样器(像早期的 Euler)就像一个老司机,每走一步都要停下来看看路,虽然稳,但如果步数少(比如只让你走 20 步),它可能会为了赶时间抄近道,导致画出来的图细节丢失。
    • DPM++ 就像是最先进的 GPS 导航系统。它不仅知道终点在哪,还懂得预测路况。它能用更少的步数,规划出更精准的路线。
    • 结论: DPM++ 的意思是“又快又好”。即使你只给它很少的时间(比如 20-30 步),它也能画出高质量的图。

2. SDE:给画作注入灵魂的“随机性”

SDE 代表 Stochastic Differential Equations(随机微分方程)。听起来很吓人?其实它只代表一个词:随机噪声

  • 比喻:素描时的“笔触”与“擦拭”
    • 普通的采样器(ODE 类)是绝对理性的。如果你给它同样的指令和起始点,它画出来的线条是死板的,每一步都严格按照数学公式收敛。
    • SDE 类采样器在清理沙砾的过程中,不仅仅是清理,它还会故意再撒一点点新的细沙,然后再清理掉。
    • 为什么要这么做? 这听起来像是捣乱,但实际上,这种微小的扰动能模拟自然的质感。就像画家在画素描时,不会画出完美的直线,而是通过反复的涂抹和轻微的偏差,让皮肤的纹理、头发的毛躁感显得更真实。
    • 结论: SDE 意味着“细节丰富且真实”。它让 AI 生成的图片不再像塑料模型,而是充满了真实世界的细腻颗粒感。

3. Karras:把握画画节奏的大师

Karras 指的是 Tero Karras(NVIDIA 的一位顶级研究员)提出的一套“噪声调度表”(Noise Schedule)。这决定了工匠干活的节奏

  • 比喻:雕刻师的“大刀阔斧”与“精雕细琢”
    • 去噪过程就像雕刻一块石头。起初全是废料,最后是成品。
    • 普通的节奏可能是匀速的:每分钟凿掉一斤石头。但这并不科学。
    • Karras 调度表 认为:在开始阶段(石头全是废料时),我们可以动作大一点,快速清理大块噪声;而到了最后阶段(作品快完成时),必须极度小心,用最小的刻刀轻轻修饰。
    • 结论: Karras 意味着“聪明的节奏”。这种策略能确保在最关键的收尾阶段,给予画面足够的关注,从而大幅提升画面的结构合理性和光影效果。

总结:为什么 DPM++ SDE Karras 是“神级”组合?

让我们把三个部分合体:

  1. DPM++:它是大脑,负责高效规划路径,保证速度快、大形准。
  2. SDE:它是灵魂,在作画过程中不断注入微小的随机变化,带来惊人的细节和真实质感。
  3. Karras:它是节拍器,控制作画的力度,确保好钢用在刀刃上。

图解对比:

采样器类型 速度 细节丰富度 质感 缺点
Euler a 极快 一般 柔和、梦幻 细节有时不够锐利,结构可能不稳定
DDIM 较低 平滑 需要较多步数才能画好
DPM++ SDE Karras 中等偏慢 极高 极其真实 生成速度比 Euler 慢一点点(因为 SDE 需要额外计算)

什么时候该用它?

  • 当你想画写实照片时:比如真人的肖像、复杂的风景。SDE 带来的皮肤纹理和光影噪点会让照片看起来像单反相机拍出来的。
  • 当你追求极致细节时:比如赛博朋克的机械结构、繁复的蕾丝花纹。
  • 什么时候不一定要用? 如果你画简单的二次元动漫,或者追求极快的出图速度(比如 1 秒 10 张预览),Euler a 也许就够了。

下次当你点击 DPM++ SDE Karras 时,请记住:你正在雇用一位**拥有顶级导航系统(DPM++)、懂得在细节中注入灵魂(SDE)、并且掌握了完美工作节奏(Karras)**的 AI 艺术大师为你服务!


Unlocking the Magic Brush of AI Art: What Exactly is DPM++ SDE Karras?

When using AI art tools like Stable Diffusion, you’ve likely faced a daunting dropdown menu: Euler a, DDIM, DPM++ 2M Karras… Among these, DPM++ SDE Karras is often hailed as the “god-tier” option.

To non-experts, this string of characters looks like alien code. Don’t worry. Today, we’re going to dismantle this high-tech concept using analogies from cooking and painting to help you understand it thoroughly.


The Core Concept: AI Art is Just “De-noising”

Before diving into DPM++ SDE Karras, we need to understand how AI paints.

Imagine you have a crisp, clear photograph. Now, imagine sprinkling sand (noise) over it until the photo completely turns into a pile of chaotic gravel (pure noise). The training process of AI is learning how to perform this operation in reverse—cleaning up that pile of gravel bit by bit to restore a clear image.

In this process, the “Sampler” is the craftsman responsible for cleaning up the gravel. DPM++ SDE Karras is one such craftsman, possessing exceptionally high skills and advanced tools.

To understand its full name, let’s break it down into three parts: DPM++, SDE, and Karras.


1. DPM++: The Efficient Route Planner

DPM (Diffusion Probabilistic Models) is the family name of this craftsman. DPM++ is the evolved version within this family—essentially the craftsman’s “core algorithm.”

  • Analogy: Navigation Software Route Planning
    • Ordinary samplers (like the older Euler) are like old-school drivers. They stop to check the map at every turn. While steady, if you limit their steps (e.g., allow only 20 steps), they might take clumsy shortcuts to save time, resulting in lost details in your image.
    • DPM++ is like the most advanced GPS navigation system. It not only knows where the destination is but also predicts traffic conditions. It can plan a precise route using fewer steps.
    • Conclusion: DPM++ means “Fast and Good.” Even if given little time (e.g., 20-30 sampling steps), it can produce high-quality images.

2. SDE: The “Randomness” that Injects Soul

SDE stands for Stochastic Differential Equations. Sounds terrifying? It really just stands for one word: Random Noise.

  • Analogy: The “Texture” and “Smudging” in Sketching
    • Standard samplers (ODE types) are absolutely rational. If you give them the same instruction and starting point, the lines they draw are rigid, converging strictly according to mathematical formulas.
    • SDE samplers, while cleaning up the gravel, don’t just clean. They intentionally sprinkle a tiny bit of new, fine sand back in, and then clean that up too.
    • Why do this? It sounds counterproductive, but actually, these micro-disturbances simulate natural textures. Just like a sketch artist doesn’t draw mathematically perfect straight lines; they use repeated strokes and slight deviations to make skin texture or frizzy hair look real.
    • Conclusion: SDE means “Rich and Realistic Details.” It stops AI images from looking like plastic models and imbues them with the grainy reality of the physical world.

3. Karras: The Master of Rhythm

Karras refers to a “Noise Schedule” proposed by Tero Karras (a top researcher at NVIDIA). This determines the rhythm or pacing at which the craftsman works.

  • Analogy: A Sculptor’s “Rough Hewing” vs. “Fine Polishing”
    • The de-noising process is like sculpting a stone. At first, it’s all waste material; finally, it’s a masterpiece.
    • An ordinary rhythm might be constant: chipping away one pound of stone every minute. But this isn’t efficient.
    • The Karras Schedule believes: In the beginning (when the stone is just a block), we can make big, bold moves to clear large chunks of noise quickly. However, in the final stages (when the artwork is nearly done), we must be extremely careful, using the smallest carving knife for gentle refinement.
    • Conclusion: Karras means “Smart Rhythm.” This strategy ensures that the most critical finishing stage gets enough attention, significantly improving the image’s structure and lighting effects.

Summary: Why is DPM++ SDE Karras the “God-Tier” Combo?

Let’s combine the three parts:

  1. DPM++: The Brain. It plans the path efficiently, ensuring speed and accurate shapes.
  2. SDE: The Soul. It constantly injects tiny random variations during the painting process, bringing amazing detail and realistic texture.
  3. Karras: The Metronome. It controls the intensity of the work, ensuring effort is spent where it matters most.

Comparison Chart:

Sampler Type Speed Detail Richness Texture Cons
Euler a Very Fast Average Soft, Dreamy Details sometimes lack sharpness; structure can vary wildly.
DDIM Fast Lower Smooth Needs many steps to look good.
DPM++ SDE Karras Medium-Slow Very High Extremely Realistic Slightly slower generation speed than Euler (because SDE requires extra math).

When Should You Use It?

  • When aiming for photorealism: Such as portraits of people or complex landscapes. The skin texture and lighting noise provided by SDE make photos look like they were taken with a DSLR camera.
  • When you want extreme detail: Like Cyberpunk mechanical structures or intricate lace patterns.
  • When is it not necessary? If you are drawing simple 2D anime or need extremely fast output (like previewing 10 images in a second), Euler a might be sufficient.

The next time you click DPM++ SDE Karras, remember: You are hiring an AI art master who possesses a top-tier navigation system (DPM++), understands how to inject soul into details (SDE), and has mastered the perfect workflow rhythm (Karras)

Sampling method - PLMS

揭秘 AI 绘画的加速引擎:PLMS 采样方法详解

在当今的人工智能世界里,文字生成图片(Text-to-Image)的技术就像魔法一样。你输入“一只在太空中骑自行车的猫”,几秒钟后,一张精美的画作就出现了。这背后的功臣通常是扩散模型(Diffusion Models)

但是,扩散模型有一个著名的缺点:。为了解决这个问题,科学家们发明了各种“加速器”,其中最著名、最常用的之一就是 PLMS

今天,我们就用通俗易懂的方式,来拆解一下 PLMS 到底是什么。


1. 基础概念:什么是“采样” (Sampling)?

在理解 PLMS 之前,我们先要明白 AI 是怎么画画的。

扩散模型的画画过程,其实是一个“去噪”的过程。

  • 起步: AI 拿到一张全是雪花点(随机噪声)的图,就像老式电视机没有信号时的画面。
  • 过程: AI 一步一步地把雪花点擦除,慢慢显露出原本的轮廓、颜色,最后变成清晰的图像。

这个“一步一步去噪”的过程,在术语里就叫做采样(Sampling)

形象比喻:雕刻大师

想象一下,你面前有一块长得像正方体的粗糙石头(噪声图)。你的任务是把它雕刻成一座精美的雕像(最终图像)。

  • 采样就是你每一刀刻下去的动作。
  • 传统的采样方法需要刻几百甚至上千刀,每一刀都要极其小心,所以速度很慢。

2. 什么是 PLMS?

PLMS 的全称是 Pseudo Linear Multi-Step(伪线性多步法)。听起来虽然很吓人,但它的核心目的非常简单:用更少的步骤,画出一样好的画。

它是专门为加速扩散模型而设计的算法。在 Stable Diffusion 等流行的 AI 绘画软件中,PLMS 经常作为默认的选项之一。

核心原理:预判与惯性

传统的简单采样方法(比如 DDIM)往往只看“眼下这一步”该怎么走。它小心翼翼,走一步看一步。

而 PLMS 是一种高阶方法。它不仅看“眼下”,还会参考“过去几步”的经验,来更准地预判“下一步”该怎么走。


3. 生活中的类比:老司机开车

为了让你彻底明白 PLMS 和传统方法的区别,我们来做一个“开车过弯道”的比喻。

场景:

你要在这个弯弯曲曲的山路上(图像生成的数学路径),把车开到终点(清晰的成图)。

🚗 方法 A:新手司机 (传统采样,如 DDPM/Euler)

新手司机非常谨慎。他每开一米,都要停下来即使查看地图,计算一下方向盘该打多少度。

  • 特点: 极其准确,肯定不会开出悬崖。
  • 缺点: 走走停停,开完全程需要很久(需要几百步采样)。

🏎️ 方法 B:PLMS 老司机 (Pseudo Linear Multi-Step)

PLMS 是一个经验丰富的赛车手。他不需要每一米都停下来看地图。

  • 利用惯性和经验: 当他过弯时,他会记住前几秒的方向盘角度和车身动态(利用历史梯度信息)。
  • 预判: 他心想:“刚才那两段路都是向左急转,根据趋势,下一段路大概率还是要左转,所以我不需要重新计算,顺着势头打方向盘就行。”
  • 结果: 他动作连贯,大步流星地就把车开到了终点。新手司机要修正 100 次方向,PLMS 老司机可能只需要操作 50 次,甚至 20 次。

4. 图解 PLMS 的工作流程

由于我们无法展示动态视频,请参考下面的图表来理解不同方法在去噪过程中的步长差异。

传统的采样 (Standard Sampling):

1
2
噪声 [XXXXX] -> 计算 -> [X4XXX] -> 计算 -> [XX3XX] -> ... (需要 100 步) -> 清晰图
(每一步都很小,计算量大)

PLMS 采样:

1
2
噪声 [XXXXX] -> [历史数据1+2+3的辅助] -> 预判大跳跃 -> [XX3XX] -> ... (只需 50 步) -> 清晰图
(步子迈得大,且依然精准)

PLMS 为什么能跳得准?
这就好比天气预报

  • 如果只看现在的云彩,很难预测明天的天气。
  • 但如果你结合了昨天、前天、大前天的气压变化趋势(多步历史信息),你就能利用数学公式,非常准确地推算出明天的天气。
  • PLMS 就是利用了过去几个去噪步骤产生的“数据梯度”,拟合出一条更直的路径,直接冲向终点。

5. PLMS 的优缺点总结

虽然 PLMS 很厉害,但它也不是完美的。在实际使用 AI 绘画时,了解它的特性很有帮助。

特性 说明 评价
速度 非常快 ⭐⭐⭐⭐⭐ (通常只需 50 步即可达到极佳效果)
画质 平滑,噪点少 ⭐⭐⭐⭐
风格 往往生成的画面比较柔和,不像某些暴力算法那样锐利 因人而异
缺点 对于极其复杂的细节,或者步数极低(<20步)时,可能不如一些更新的算法(如 DPM++ 2M Karras) 在现代模型中已稍显落后,但仍是经典

6. 结论

PLMS (Pseudo Linear Multi-Step) 是一种让 AI 绘画“提速”的聪明算法。它不仅仅是埋头苦干,而是学会了利用“过去的经验”来预判“未来的路”。

如果你在使用 Stable Diffusion 这样的工具,不想等待太久,又希望得到一张质量上乘的图片,选择 PLMS 采样器(通常设置为 40-50 步)是一个非常稳健且高效的选择。虽然现在有更多新的算法出现,但在 AI 发展的历史上,PLMS 是让大规模图像生成真正走向大众的重要功臣。

Demystifying the AI Art Speed Engine: Explaining the PLMS Sampling Method

In the world of Artificial Intelligence today, Text-to-Image technology feels like magic. You type “a cat riding a bicycle in space,” and seconds later, a beautiful artwork appears. The hero behind this is usually the Diffusion Model.

However, diffusion models have a famous drawback: they are slow. To solve this, scientists invented various “accelerators,” and one of the most famous and widely used is PLMS.

Today, let’s break down what PLMS is in plain language without getting bogged down in complex mathematics.


1. Basic Concept: What is “Sampling”?

Before understanding PLMS, we need to understand how AI draws.

The process of drawing by a diffusion model is actually a process of “denoising.”

  • The Start: The AI gets a picture full of random static (noise), like an old TV screen with no signal.
  • The Process: The AI wipes away the static step by step, slowly revealing the original outlines and colors until it becomes a clear image.

This process of “removing noise step by step” is technically called Sampling.

A Visual Metaphor: The Master Sculptor

Imagine you have a rough block of stone in front of you (the noise image). Your task is to carve it into a beautiful statue (the final image).

  • Sampling is the action of every cut you make.
  • Traditional sampling methods require carving hundreds or even thousands of times. Every cut must be extremely careful, so it is very slow.

2. What is PLMS?

PLMS stands for Pseudo Linear Multi-Step. It sounds intimidating, but its core purpose is simple: To draw an equally good picture in fewer steps.

It is an algorithm specifically designed to accelerate diffusion models. In popular AI art software like Stable Diffusion, PLMS is often one of the default options.

Core Principle: Prediction and Momentum

Traditional simple sampling methods (like DDIM) often only look at “how to take the current step.” They are cautious, taking one step and then looking around.

PLMS is a higher-order method. It doesn’t just look at “right now”; it refers to the experience of the “past few steps” to more accurately predict how to take the “next step.”


3. Real-Life Analogy: The Veteran Driver

To thoroughly understand the difference between PLMS and traditional methods, let’s use a “driving through a curve” analogy.

Scenario:

You need to drive a car to the finish line (a clear image) on a winding mountain road (the mathematical path of image generation).

🚗 Method A: The Novice Driver (Traditional Sampling, e.g., DDPM/Euler)

The novice driver is extremely cautious. Every meter he drives, he stops to check the map and calculates exactly how many degrees to turn the steering wheel.

  • Feature: Extremely accurate; definitely won’t drive off a cliff.
  • Drawback: Stop-and-go; it takes a long time to finish (requires hundreds of sampling steps).

🏎️ Method B: The PLMS Veteran (Pseudo Linear Multi-Step)

PLMS is an experienced race car driver. He doesn’t need to stop every meter to look at the map.

  • Using Momentum and Experience: When he turns, he remembers the steering angle and car dynamics from the last few seconds (using historical gradient information).
  • Prediction: He thinks, “The last two sections were sharp left turns. Based on the trend, the next section is likely still a left turn, so I don’t need to recalculate from scratch; I’ll just follow the momentum.”
  • Result: His movements are fluid, and he reaches the finish line in great strides. Where the novice driver needs to correct the steering 100 times, the PLMS veteran might only need 50, or even 20 operations.

4. Visualizing the PLMS Workflow

Since we cannot show a video, please refer to the text diagram below to understand the difference in step size during the denoising process.

Standard Sampling:

1
2
Noise [XXXXX] -> Calc -> [X4XXX] -> Calc -> [XX3XX] -> ... (Needs 100 steps) -> Clear Image
(Every step is tiny, calculation load is heavy)

PLMS Sampling:

1
2
Noise [XXXXX] -> [Assisted by history 1+2+3] -> Predicted Big Jump -> [XX3XX] -> ... (Needs 50 steps) -> Clear Image
(Steps are larger, yet still accurate)

Why can PLMS jump accurately?
This is just like weather forecasting.

  • If you only look at the clouds right now, it’s hard to predict tomorrow’s weather.
  • But if you combine the pressure trends from yesterday, the day before, and two days ago (Multi-Step historical information), you can use mathematical formulas to calculate tomorrow’s weather very accurately.
  • PLMS uses the “data gradients” generated by the past few denoising steps to fit a straighter path, rushing directly towards the goal.

5. Summary of Pros and Cons

While PLMS is powerful, it is not perfect. Knowing its characteristics is helpful when using AI art tools.

Feature Description Rating
Speed Very fast ⭐⭐⭐⭐⭐ (Usually achieves great results in just 50 steps)
Quality Smooth, low noise ⭐⭐⭐⭐
Style Often generates softer images, not as sharp as some aggressive algorithms Subject to preference
Drawback For extremely complex details, or at very low step counts (<20), it may perform worse than newer algorithms (like DPM++ 2M Karras) Slightly dated in modern models, but remains a classic

6. Conclusion

PLMS (Pseudo Linear Multi-Step) is a smart algorithm that puts the “speed” in AI art generation. It doesn’t just work hard; it learns to use “past experience” to predict the “road ahead.”

If you are using tools like Stable Diffusion and don’t want to wait too long but still want a high-quality image, choosing the PLMS sampler (usually set to 40-50 steps) is a very robust and efficient choice. Although many new algorithms have appeared since, PLMS remains a key contributor in the history of AI, helping bring large-scale image generation to the masses.

Sampling method - DDIM

🚀 降维打击的极速画师:DDIM 采样方法详解

🚀 The Hyperspeed Artist: Demystifying DDIM Sampling

在 AI 生成图片(比如 Stable Diffusion, Midjourney)的世界里,有一个神秘的幕后英雄决定了你的画作生成得快还是慢,它就是 DDIM

今天,我们不用复杂的数学公式,而是用“修复古画”和“跳级生”的例子,来聊聊这个让 AI 绘画速度起飞的技术与概念。

In the world of AI image generation (like Stable Diffusion and Midjourney), there is an unsung hero behind the scenes that determines whether your artwork is generated slowly or quickly: DDIM.

Today, avoiding complex mathematical formulas, we will use the metaphors of “restoring ancient paintings” and a “grade-skipping student” to discuss this technology that makes AI painting fly.


1. 先从“扩散模型”说起:把墨水倒回瓶子里

1. Starting with “Diffusion Models”: Putting Ink Back in the Bottle

要理解 DDIM,必须先理解它的老板——扩散模型 (Diffusion Model)

扩散模型的工作原理很像是在做一个逆向工程:

  1. 加噪(搞破坏): 想象你有一张高清照片,你每天往上面撒一把沙子(噪声)。第一天还能看清人脸,第10天有点模糊,到了第1000天,这张图就完全变成了雪花点(高斯噪声)。
  2. 去噪(搞创作): AI 的训练任务就是学会“反悔”。给它那一堆雪花点,让它猜:“昨天的图长什么样?”一步步倒推,从第1000天推回第1天,最终还原出清晰的图像。

传统的扩散模型(DDPM)是一个极其老实、有点死板的画师。它坚信“慢工出细活”,如果加噪用了1000步,它去噪还原时也必须走完这1000步,少一步都不行。这就导致生成一张图非常慢,可能需要好几分钟。

To understand DDIM, you must first understand its boss—the Diffusion Model.

How a diffusion model works is much like reverse engineering:

  1. Adding Noise (Destruction): Imagine you have a high-definition photo, and every day you sprinkle a handful of sand (noise) on it. On day 1, you can still see the face; on day 10, it’s a bit blurry; by day 1000, the image has turned completely into static (Gaussian noise).
  2. Denoising (Creation): The AI’s training task is to learn how to “undo” this. Given that pile of static, it has to guess: “What did the image look like yesterday?” It pushes back step-by-step, from day 1000 back to day 1, eventually restoring a clear image.

The traditional diffusion model (DDPM) is an extremely honest but somewhat rigid artist. It believes in “slow and steady work.” If adding noise took 1000 steps, it insists on taking exactly those 1000 steps to restore it. Skipping even one is not an option. This makes generating an image very slow, potentially taking several minutes.


2. DDIM 是谁?那个聪明的“跳级生”

2. Who is DDIM? The Smart “Grade-Skipper”

DDIM (Denoising Diffusion Implicit Models) 的全称很长,你只需要记住它的核心能力:它是那个发现了捷径的聪明学生。

传统的画师(DDPM)在还原图片时是随机漫步的,甚至带有随机性(比如第999步怎么走,可能每次都有点小偏差)。但 DDIM 提出了一种新的数学假设:“如果我们确定了去噪的方向是固定的(非马尔可夫链),是不是就不需要在那瞎逛了?”

形象的比喻:下山之路

A Vivid Metaphor: The Path Down the Mountain

想象生成图片就是从在这个充满迷雾的山顶(全是噪点)走回到山脚下风景如画的村庄(清晰图片)

  • 传统方法 (DDPM): 像是一个谨慎的探险家。他每走一小步都要扔个骰子决定具体的落脚点(随机性),并且严格按照地图上的1000个台阶,一步一步往下挪。安全,但太慢。
  • DDIM 方法: 像是一个拿着滑翔伞或者知道索道的向导。他看了一眼地图,说:“嘿,我们没必要走完1000个台阶。既然我知道大概方向是朝向那个村庄的,我们可以直接从第1000级跳到第900级,再跳到第800级……”

DDIM 实际上是在问AI:“根据现在的雪花点,你觉得最终成品大概是什么样?”既然AI心里有个大概的预测,以此为基础,DDIM 就可以跨大步走

Traditional artists (DDPM) take a random walk when restoring images, involving randomness (e.g., the step taken at 999 might have slight deviations each time). But DDIM proposes a new mathematical assumption: “If we determine that the direction of denoising is deterministic (non-Markovian), do we really need to wander around?”

Imagine generating an image is walking from a misty mountaintop (full of noise) down to a picturesque village at the foot of the mountain (clear image).

  • Traditional Method (DDPM): Like a cautious explorer. For every tiny step, he rolls a dice to decide exactly where to place his foot (randomness) and strictly follows the 1000 steps on the map, shuffling down one by one. Safe, but too slow.
  • DDIM Method: Like a guide with a paraglider or knowledge of a cable car. He looks at the map and says, “Hey, we don’t need to walk all 1000 steps. Since I know the general direction is towards that village, we can jump directly from step 1000 to step 900, then to step 800…”

DDIM essentially asks the AI: “Based on the current static, what do you think the final product roughly looks like?” Since the AI has a rough prediction in mind, using this as a basis, DDIM can take giant strides.


3. DDIM 做了什么?两大核心超能力

3. What Did DDIM Do? Two Core Superpowers

超能力一:极速生成 (Speed)

Superpower 1: Hyperspeed Generation

传统的模型可能需要跑几百甚至上千步才能出好图。而 DDIM 只需要 10步、20步或者50步 就能生成质量几乎一样的图片。
这就像是你做数学题,以前要写满三张草稿纸的推导过程,现在 DDIM 允许你直接写出关键的几步,老师还得给你打满分,因为结果是对的。

超能力二:确定性 (Determinism)

Superpower 2: Determinism

这是 DDIM 最酷的地方。在传统模型中,即使你用同样的“种子”(Seed)和同样的提示词,生成的画可能每次都有细微差别(因为每一步都有随机噪音)。
DDIM 是确定性的。这意味着,只要你给定一个初始的噪点图(输入)和一组参数,它生成的图片永远是一模一样的。

这就好比:视频插帧。
这也让 DDIM 具备了一个神奇的功能:它能在两张图片之间平滑过渡(插值)。如果你想生成一个视频,展示一张“猫”的图慢慢变成“狗”,DDIM 可以保证这个变形过程非常丝滑,而不是乱闪。

Traditional models might need to run hundreds or even thousands of steps to produce a good image. DDIM, however, only needs 10, 20, or 50 steps to generate an image of almost the same quality.
It’s like solving a math problem; previously, you had to write out three pages of rough work, but now DDIM allows you to write down just a few key steps, and the teacher still has to give you full marks because the result is correct.

This is the coolest part of DDIM. In traditional models, even if you use the same “Seed” and the same prompt, the resulting painting might have slight differences each time (because or random noise injected at each step).
DDIM is deterministic. This means that as long as you provide an initial noise map (input) and a set of parameters, the image it generates will always be exactly the same.

Think of it like: Video Frame Interpolation.
This also gives DDIM a magical function: It can smoothly transition (interpolate) between two images. If you want to generate a video showing a picture of a “cat” slowly morphing into a “dog,” DDIM can ensure this transformation process is very silky smooth, rather than flickering chaotically.


4. 总结:为什么要用 DDIM?

4. Summary: Why Use DDIM?

如果你是一个 AI 绘画软件的用户,当你选择 Sampling Method(采样方法)时,看到 DDIM,你应该想到:

特性 (Feature) DDIM 的表现 (DDIM’s Performance) 类比 (Analogy)
速度 (Speed) 非常快 (Very Fast) 坐高铁而不是走路 (Taking a high-speed train instead of walking)
质量 (Quality) (High) 即便步数少,画质依然能打 (Even with few steps, image quality is solid)
一致性 (Consistency) 绝对稳定 (Stable) 只要输入不变,输出永远不变 (Input same = Output same)

简单来说,DDIM 之所以成为这一领域的里程碑,就是因为它打破了“慢工出细活”的魔咒,证明了只要找对路径,AI 画画也可以“快工出好活”

If you are a user of AI painting software, when you select a Sampling Method and see DDIM, you should think:

Feature DDIM’s Performance Analogy
Speed Very Fast Taking a high-speed train instead of walking
Quality High Even with few steps, image quality is solid
Consistency Stable Input same = Output same

Simply put, the reason DDIM became a milestone in this field is that it broke the curse of “slow work yields fine products,” proving that as long as the right path is found, AI painting can also achieve “fast work yields fine products.”

🚀 The Hyperspeed Artist: Demystifying DDIM Sampling

In the world of AI image generation (like Stable Diffusion and Midjourney), there is an unsung hero behind the scenes that determines whether your artwork is generated slowly or quickly: DDIM.

Today, avoiding complex mathematical formulas, we will use the metaphors of “restoring ancient paintings” and a “grade-skipping student” to discuss this technology that makes AI painting fly.


1. Starting with “Diffusion Models”: Putting Ink Back in the Bottle

To understand DDIM, you must first understand its boss—the Diffusion Model.

How a diffusion model works is much like reverse engineering:

  1. Adding Noise (Destruction): Imagine you have a high-definition photo, and every day you sprinkle a handful of sand (noise) on it. On day 1, you can still see the face; on day 10, it’s a bit blurry; by day 1000, the image has turned completely into static (Gaussian noise).
  2. Denoising (Creation): The AI’s training task is to learn how to “undo” this. Given that pile of static, it has to guess: “What did the image look like yesterday?” It pushes back step-by-step, from day 1000 back to day 1, eventually restoring a clear image.

The traditional diffusion model (DDPM) is an extremely honest but somewhat rigid artist. It believes in “slow and steady work.” If adding noise took 1000 steps, it insists on taking exactly those 1000 steps to restore it. Skipping even one is not an option. This makes generating an image very slow, potentially taking several minutes.


2. Who is DDIM? The Smart “Grade-Skipper”

DDIM (Denoising Diffusion Implicit Models) is a long name, but you only need to remember its core ability: It is the smart student who found a shortcut.

Traditional artists (DDPM) take a random walk when restoring images, involving randomness (e.g., the step taken at 999 might have slight deviations each time). But DDIM proposes a new mathematical assumption: “If we determine that the direction of denoising is deterministic (non-Markovian), do we really need to wander around?”

A Vivid Metaphor: The Path Down the Mountain

Imagine generating an image is walking from a misty mountaintop (full of noise) down to a picturesque village at the foot of the mountain (clear image).

  • Traditional Method (DDPM): Like a cautious explorer. For every tiny step, he rolls a dice to decide exactly where to place his foot (randomness) and strictly follows the 1000 steps on the map, shuffling down one by one. Safe, but too slow.
  • DDIM Method: Like a guide with a paraglider or knowledge of a cable car. He looks at the map and says, “Hey, we don’t need to walk all 1000 steps. Since I know the general direction is towards that village, we can jump directly from step 1000 to step 900, then to step 800…”

DDIM essentially asks the AI: “Based on the current static, what do you think the final product roughly looks like?” Since the AI has a rough prediction in mind, using this as a basis, DDIM can take giant strides.


3. What Did DDIM Do? Two Core Superpowers

Superpower 1: Hyperspeed Generation

Traditional models might need to run hundreds or even thousands of steps to produce a good image. DDIM, however, only needs 10, 20, or 50 steps to generate an image of almost the same quality.
It’s like solving a math problem; previously, you had to write out three pages of rough work, but now DDIM allows you to write down just a few key steps, and the teacher still has to give you full marks because the result is correct.

Superpower 2: Determinism

This is the coolest part of DDIM. In traditional models, even if you use the same “Seed” and the same prompt, the resulting painting might have slight differences each time (because of random noise injected at each step).
DDIM is deterministic. This means that as long as you provide an initial noise map (input) and a set of parameters, the image it generates will always be exactly the same.

Think of it like: Video Frame Interpolation.
This also gives DDIM a magical function: It can smoothly transition (interpolate) between two images. If you want to generate a video showing a picture of a “cat” slowly morphing into a “dog,” DDIM can ensure this transformation process is very silky smooth, rather than flickering chaotically.


4. Summary: Why Use DDIM?

If you are a user of AI painting software, when you select a Sampling Method and see DDIM, you should think:

Feature DDIM’s Performance Analogy
Speed Very Fast Taking a high-speed train instead of walking
Quality High Even with few steps, image quality is solid
Consistency Stable Input same = Output same

Simply put, the reason DDIM became a milestone in this field is that it broke the curse of “slow work yields fine products,” proving that as long as the right path is found, AI painting can also achieve “fast work yields fine products.”

Sampling method - Euler A Ancestral

揭秘 AI 画师的调色盘:什么是 Euler A (Euler Ancestral) 采样方法?

在当今的人工智能艺术领域,尤其是像 Stable Diffusion 或 Midjourney 这样的工具中,你可能会在设置里看到一大堆神秘的选项,其中一个非常流行但名字听起来很像数学课本的词汇是:Euler A

虽然它的全名 “Euler Ancestral” 听起来很高深,但别担心,我们不需要复习微积分就能理解它。今天,我们就用日常生活中的例子来揭开它的面纱。

1. 核心概念:AI 绘画其实就是“去噪”

要理解 Euler A,首先得知道 AI 是怎么画画的。现在的 AI 绘画模型(扩散模型)的工作原理并不是像人类画家那样一笔一画地从白纸开始。相反,它的工作方式更像是一个雕塑家或者是修复师

  • 想象一下:
    如果给你一张全是雪花点的电视屏幕截图(全是杂乱的噪点),并告诉你:“这其实是一张可爱的小猫照片,只是被盖住了。” 你的任务是一点点擦去噪点,把小猫“找”回来。

AI 的绘画过程就是这样:它从一团完全随机的混沌(噪点)开始,一步步地预测“这下面应该有什么”,然后减去噪点,直到图像变得清晰。

这个一步步去除噪点、生成图像的过程,就叫做采样(Sampling)。而 Euler A 就是指导 AI 如何迈出这些步伐的一种特定策略

2. 什么是 Euler A?

Euler(欧拉)指的是一种经典的数学方法,用来解决怎么从“现在的状态”推算出“下一步的状态”。而 A 代表 Ancestral(祖先的/祖传的),这就涉及到它独特的性格了。

为了理解 Euler A,我们把它和一个普通的老实人采样器(比如标准的 Euler)做个对比。

类比:在迷雾中寻找宝藏

想象一下,你站在一片浓雾弥漫的森林里(这就是那团噪点),你的任务是找到藏在某处的宝藏(最终的清晰画作)。

普通采样器 (如 Euler):严格的导游

这种采样器就像是一个拿着死板地图的导游。它看了一眼指南针,说:“宝藏肯定在正北方。”然后它就会沿着这条直线坚定地走下去。每一步都严格遵循数学计算出的“最优解”。

  • 结果: 每次你站在同一个起点,它都会带你走完全相同的路,到达完全相同的终点。虽然稳定,但有时显得缺乏灵气。

Euler A 采样器:随性的且有直觉的探险家

Euler A 则不同。它是一个不仅看指南针,还会在此刻加入一点“随机性”(Random Noise)的探险家。
它会说:“指南针指向北方,但我觉得稍微偏西北一点点可能会有惊喜。”

  • 每一步的操作: 它在迈出一步清理噪点后,会再故意加回一点点新的噪点(这就是 “Ancestral” 的部分含义,它保留了一些随机性的“血统”)。
  • 结果: 即使起点完全一样,如果你让 Euler A 走两次,它每次迈出的步伐都会有微小的不同。这些微小的不同累积起来,最终的终点(画出的画)也会略有差异。

3. Euler A 的两大性格特征

对于使用者来说,Euler A 表现出两个非常显著的特点:

特征一:虽然不稳定,但充满惊喜(非收敛性)

很多采样器(如 LMS 或 DPM++)是“收敛”的。这意味着如果你给它们更多的时间(增加步数 Steps),画面细节会越来越精细,但画面构图基本定型不动。

Euler A 是不收敛的。

  • 比喻: 就像捏泥人。
    • 普通采样器:一旦确定了是捏一只狗,增加步数只是在不断打磨狗的毛发细节,狗的姿势不会变。
    • Euler A:随着步数增加,它可能会觉得“哎,这个狗腿也许可以抬起来”,“这只狗也许变成一只狼更酷”。哪怕在最后阶段,它也可能因为那一点点随机性,突然改变画面的构图或细节。

特征二:速度极快,构图柔和

Euler A 以运算速度快著称。它不需要极其复杂的计算就能在短短几步内(比如 20-30 步)生成一张非常好看的图。

而且,由于它在每一步都引入了微小的随机噪声,这就像在画画时不断地进行“柔化”处理。因此,Euler A 生成的图片通常具有:

  • 梦幻感
  • 结构多变
  • 边缘柔和

它不像某些硬核采样器那样追求极致的锐利度,但在创作创意插画、人像速写时,这种柔和感反而是一种优势。

4. 总结:什么时候该用 Euler A?

特性 Euler A 的表现 对日常使用的建议
创造力 ⭐⭐⭐⭐⭐ (极高) 当你没有特定的画面构图想法,想让 AI 给你一些意外惊喜时,选它!
稳定性 ⭐⭐ (较低) 如果你想微调一张图的一小部分细节,Euler A 可能会把整张图都改了,这时别用它。
速度 ⭐⭐⭐⭐⭐ (极快) 为了快速看效果、“抽卡”刷图,它是首选。
风格 柔和、梦幻、富有变化 适合二次元、概念艺术、梦境风格。

简单来说:

如果你是一个严格的建筑师,需要精准还原蓝图,请避开 Euler A。
如果你是一个寻找灵感的艺术家,希望在混沌中撞见奇迹,Euler A 就是你最好的缪斯。

Demystifying the AI Artist’s Palette: What is Euler A (Euler Ancestral)?

In the realm of Artificial Intelligence art, especially within tools like Stable Diffusion or Midjourney, you may encounter a bewildering array of settings. One of the most popular, yet mathematically formidable-sounding options, is Euler A.

Although its full name, “Euler Ancestral,” sounds sophisticated, fear not—we don’t need to revisit calculus to understand it. Today, we will unveil its mysteries using everyday analogies.

1. Core Concept: AI Art is Essentially “Denoising”

To understand Euler A, you first need to know how AI draws. Modern AI art models (Diffusion Models) don’t work like human painters, starting from a blank canvas and adding strokes. Instead, they work more like a sculptor or a restorer.

  • Imagine this:
    You are given a screenshot of a TV screen filled with static (pure, chaotic noise). You are told, “This is actually a photo of a cute cat, but it’s buried under the static.” Your task is to wipe away the noise bit by bit to “find” the cat.

This is the AI’s process: it starts from a blob of completely random chaos (noise) and step-by-step predicts “what should be underneath,” subtracting the noise until an image becomes clear.

This process of removing noise step-by-step to generate an image is called Sampling. And Euler A is simply a specific strategy guiding the AI on how to take those steps.

2. What is Euler A?

Euler refers to a classic mathematical method used to solve how to calculate the “next state” from the “current state.” The A stands for Ancestral, and this involves its unique personality.

To understand Euler A, let’s compare it with a standard, honest sampler (like the standard Euler).

Analogy: Hunting for Treasure in the Mist

Imagine you are standing in a thick, foggy forest (the noise), and your mission is to find treasure hidden somewhere (the final clear image).

Ordinary Sampler (e.g., Euler): The Strict Guide

This sampler operates like a guide holding a rigid map. It looks at the compass and says, “The treasure is definitely due North.” It then walks firmly in that straight line. Every step strictly follows the mathematically calculated “optimal path.”

  • Result: Every time you stand at the same starting point, it will take you down the exact same path to the exact same destination. It’s stable, but sometimes lacks flair.

Euler A Sampler: The Intuitive Explorer

Euler A is different. It is an explorer who checks the compass but also adds a bit of “randomness” (Random Noise) in the moment.
It might say, “The compass says North, but I feel like deviating slightly North-West might reveal a surprise.”

  • The Process: After taking a step to clean up some noise, it deliberately adds back a tiny bit of new noise. (This is part of what “Ancestral” implies; it keeps a “lineage” of randomness).
  • Result: Even if the starting point is exactly the same, if you let Euler A walk the path twice, its steps will differ slightly each time. These tiny differences accumulate, meaning the final destination (the generated image) will also vary slightly.

3. Two Key Personality Traits of Euler A

For the user, Euler A exhibits two very distinct characteristics:

Trait 1: Unstable, but Full of Surprises (Non-Convergent)

Many samplers (like LMS or DPM++) are “convergent.” This means if you give them more time (increase the Steps), the details of the image get finer, but the composition essentially “locks in.”

Euler A is non-convergent.

  • Metaphor: It’s like modeling clay.
    • Ordinary Sampler: Once it decides it’s making a dog, adding more steps just polishes the dog’s fur; the dog’s pose won’t change.
    • Euler A: As steps increase, it might decide, “Hey, maybe this dog’s leg should be lifted,” or “Maybe this dog would look cooler as a wolf.” Even in the final stages, that bit of added randomness allows it to suddenly shift the composition or details.

Trait 2: Extremely Fast with Soft Composition

Euler A is known for its speed. It creates very good-looking images in just a few steps (e.g., 20-30 steps) without needing incredibly complex calculations.

Moreover, because it introduces tiny amounts of random noise at every step, it acts like a constant “softening” filter during the painting process. As a result, Euler A images often possess:

  • A dreamlike quality
  • Variable structures
  • Softer edges

It doesn’t pursue the extreme sharpness of some hardcore samplers, but for creative illustrations and portraits, this softness acts as an advantage.

4. Summary: When Should You Use Euler A?

Feature Euler A Performance Advice for Daily Use
Creativity ⭐⭐⭐⭐⭐ (Very High) Choose this when you don’t have a specific composition in mind and want the AI to surprise you!
Stability ⭐⭐ (Low) If you want to fine-tune a small detail of an image, avoid this; Euler A might change the whole picture.
Speed ⭐⭐⭐⭐⭐ (Very Fast) It is the top choice for quickly testing prompts or “gacha” style image generation.
Style Soft, dreamlike, variable Great for Anime, Concept Art, and Dream styles.

In short:

If you are a strict architect needing to precisely replicate a blueprint, avoid Euler A.
If you are an artist seeking inspiration and hoping to stumble upon a miracle within the chaos, Euler A is your best muse.

Sampling method - DPM++ 2M Karras

解密 AI 绘画背后的魔法咒语:什么是 DPM++ 2M Karras?

当你在 Stable Diffusion 这样的 AI 绘画软件中生成图片时,你可能注意到了在一个不起眼的角落里,有几十个只有极客才看得懂的选项:Euler a, DDIM, DPM++ SDE, UniPC…… 其中有一个名字特别长、看起来特别厉害的选项经常被推荐——DPM++ 2M Karras

它到底是什么?为什么它是很多 AI 艺术家的首选?

别担心,我们不需要数学博士学位也能搞懂它。让我们用最通俗的生活例子来揭开它的神秘面纱。

第一部分:什么是“采样”(Sampling)?

在理解 DPM++ 之前,我们得先知道 AI 是怎么画画的。目前的 AI 绘画(如 Stable Diffusion)使用的是主要一种叫“扩散模型”(Diffusion Model)的技术。

想象一下:如果你把一滴墨水滴进一杯清水里,墨水会慢慢扩散,直到整杯水变成浑浊的灰色。这个过程叫“加噪”(Adding Noise)。

AI 的训练过程就是反过来:给它看一张充满噪点的图(就像老旧电视机的雪花屏),然后让它一步步地把噪点清理掉,最后还原出一幅清晰的画。这个“一步步清理噪点”的过程,就叫做采样(Sampling)

  • 比喻:雕刻
    • 你可以把采样器(Sampler)想象成一位雕刻师
    • 噪点图就是一块粗糙的大理石。
    • 生成图就是最后精美的雕像。
    • 每一次采样(Step),就是雕刻师凿了一刀。

第二部分:DPM++ 2M Karras 名字拆解

这个名字之所以长,是因为它是由几个不同的组件拼装起来的“超级工具”。我们一个个拆开看。

1. DPM++:更聪明的雕刻刀

DPM 代表 “Diffusion Probabilistic Models Solver”(扩散概率模型求解器)。++ 则代表它是升级版。

早期的采样器(比如 Euler)就像一个老实的学徒,老师告诉他每一刀怎么刻,他就怎么刻,非常机械。如果步数不够(比如只刻10刀),作品往往很粗糙。

DPM++ 就像一位资深大师。它懂得“预判”。当它准备凿一刀时,它会先估算一下:“如果我这么用力,下一刀该怎么接?”它通过复杂的计算来修正自己的动作,从而用更少的刀数,刻出更精准的细节。

  • 简单来说: DPM++ 是一种数学捷径,目的是为了“更快”且“更好”。

2. 2M:每一步都看两眼

这里的 2M 指的是 “2nd Order Multistep”(二阶多步)。

这听起来很玄乎,但其实很好理解。

  • 1M(一阶)的学徒: 看一眼图纸,凿一下石头;再看一眼图纸,再凿一下。
  • 2M(二阶)的大师: 他会参考“上一刀”的位置,结合“当前”的情况,再决定这一刀怎么下。他利用了历史信息来平滑动作。

这种方法非常擅长处理复杂的纹理和光影,而且非常稳定。它不像有些采样器那样充满了随机性(每次画出来的都不一样),2M 就像一个稳重的工匠,只要你给的指令(Prompt)和种子(Seed)一样,它每次都能给你几乎一模一样的结果。

  • 简单来说: 2M 代表它非常稳,不随机,且效率高

3. Karras:完美的节奏感

这部分最有趣。Karras 指的是 Tero Karras,一位英伟达(NVIDIA)的顶尖 AI 科学家。这里指的是他提出的一种**“噪点调度策略”(Noise Schedule)**。

回到我们的雕刻比喻。
你想把一块大石头雕成一座女神像。

  • 普通策略: 从头到尾用同样大小的力气去凿。刚开始凿大轮廓时,力气太小很慢;最后修眉毛时,力气也都一样大,容易凿坏。
  • Karras 策略: 它是把控节奏的大师。在开始的时候(噪点多的时候),它步子迈得很大,大刀阔斧地去噪;随着画面越来越清晰,它会自动放慢脚步,把步数集中在微调细节上。

Karras 策略认为,应该让 AI 在“中等噪点”的阶段多花点时间,因为那里决定了画面的主体结构。

  • 简单来说: Karras 是一种变速齿轮,让 AI 在该快的时候快,该慢(做细活)的时候慢。

总结:为什么它是“版本之子”?

当我们把这三者结合在一起:

  1. DPM++ (聪明的大脑)
  2. 2M (稳健的手法)
  3. Karras (完美的节奏)

我们就得到了 DPM++ 2M Karras

它的核心优势图表:

特性 表现 类比
速度 (Speed) ⭐⭐⭐⭐⭐ 像坐高铁,20-30步就能画出极好的画。
质量 (Quality) ⭐⭐⭐⭐⭐ 细节丰富,结构准确,不容易画崩。
收敛性 (Convergence) 极佳 随着步数增加,画质只会越来越好,不会突然变乱。
创造力 (Creativity) 适中 它很听话,不会给你太多意想不到的随机惊喜,适合想要精准控制画面的用户。

一句话总结:
如果你不知道选什么采样器,选 DPM++ 2M Karras 准没错。它是目前性价比最高的选择——既快,又好,又听话。它就像你身边那个从不掉链子、总是超额完成任务的王牌员工。

Decoding the Magic Spell Behind AI Art: What is DPM++ 2M Karras?

When you generate images in AI painting software like Stable Diffusion, you may have noticed a dropdown menu tucked away in the corner with dozens of options that look like gibberish to non-geeks: Euler a, DDIM, DPM++ SDE, UniPC… Among them, one particularly long and impressive-looking name is often recommended—DPM++ 2M Karras.

What exactly is it? And why is it the top choice for so many AI artists?

Don’t worry, you don’t need a PhD in mathematics to understand it. Let’s unveil its mystery using simple, everyday analogies.

Part 1: What is “Sampling”?

Before understanding DPM++, we first need to know how AI draws. Current AI painting tools (like Stable Diffusion) use a technology called “Diffusion Models.”

Imagine dropping a drop of ink into a glass of clear water. The ink slowly diffuses until the entire glass becomes murky and gray. This process is called “Adding Noise.”

The training process of AI is the reverse: You show it an image full of noise (like the “snow” on an old TV screen), and ask it to clean up the noise step by step, finally restoring a clear picture. This process of “cleaning up the noise step by step” is called Sampling.

  • The Metaphor: Carving
    • You can imagine the Sampler as a sculptor.
    • The noisy image is a rough block of marble.
    • The generated image is the final exquisite statue.
    • Each Sampling Step is one strike of the sculptor’s chisel.

Part 2: Breaking Down the Name “DPM++ 2M Karras”

The name is long because it is a “super tool” assembled from several different components. Let’s break them down one by one.

1. DPM++: A Smarter Chisel

DPM stands for “Diffusion Probabilistic Models Solver.” The ++ signifies that it is an upgraded version.

Early samplers (like Euler) were like honest apprentices. They carved exactly how the teacher told them to for each step, very mechanically. If the number of steps wasn’t enough (e.g., only 10 cuts), the work would often be rough.

DPM++ is like a senior master. It knows how to “anticipate.” When it prepares to make a cut, it estimates: “If I use this much force, how should I connect the next cut?” It corrects its movements through complex calculations, allowing it to carve precise details with fewer cuts.

  • Simply put: DPM++ is a mathematical shortcut designed to be “faster” and “better.”

2. 2M: Checking Twice Every Step

The 2M here stands for “2nd Order Multistep.”

This sounds abstract, but it’s easy to understand.

  • The 1M (1st Order) Apprentice: Looks at the blueprint, chisels the stone; looks at the blueprint again, chisels again.
  • The 2M (2nd Order) Master: He considers the position of the “previous cut” combined with the simple “current” situation before deciding how to make this next cut. He uses historical info to smooth out his movements.

This method excels at handling complex textures and lighting, and it is very stable. Unlike some samplers that are full of randomness (producing something different every time), 2M is like a steady craftsman. As long as your instruction (Prompt) and seed (Seed) are the same, it will give you almost the exact same result every time.

  • Simply put: 2M means it is very stable, non-random, and highly efficient.

3. Karras: The Perfect Rhythm

This part is the most interesting. Karras refers to Tero Karras, a top AI scientist at NVIDIA. Here, it refers to a “Noise Schedule” he proposed.

Back to our carving metaphor.
You want to carve a large stone into a statue of a goddess.

  • Ordinary Schedule: Using the same amount of force from start to finish. At the beginning, when carving the large outline, the force is too small and slow; at the end, when fixing eyebrows, the force is still the same, risking damage.
  • Karras Schedule: It is a master of rhythm. At the beginning (when noise is high), it takes large strides, removing noise aggressively; as the image becomes clearer, it automatically slows down, concentrating its steps on fine-tuning details.

The Karras strategy believes that AI should spend more time in the “medium noise” stage because that is where the main structure of the image is determined.

  • Simply put: Karras is a variable-speed gear system, allowing the AI to move fast when needed and slow down (for detailed work) at the right time.

Conclusion: Why is it the “Chosen One”?

When we combine these three elements:

  1. DPM++ (The smart brain)
  2. 2M (The steady hand)
  3. Karras (The perfect rhythm)

We get DPM++ 2M Karras.

Key Advantages Chart:

Feature Performance Analogy
Speed ⭐⭐⭐⭐⭐ Like taking a high-speed train; you can get a great image in just 20-30 steps.
Quality ⭐⭐⭐⭐⭐ Rich details, accurate structure, rarely produces distorted images.
Convergence Excellent The image quality only gets better as steps increase; it won’t suddenly turn into a mess.
Creativity Moderate It is obedient. It won’t give you too many unexpected random surprises, making it suitable for users who want precise control.

In a nutshell:
If you don’t know which sampler to choose, choose DPM++ 2M Karras. It is currently the choice with the best price-performance ratio—fast, high quality, and obedient. It’s like that ace employee who never drops the ball and always over-delivers.

Embodied AI

具身智能 (Embodied AI):当人工智能拥有了身体

想象一下,你有一个非常聪明的“大脑”,它读过世界上所有的书,能写出优美的诗歌,能解答最复杂的数学题——这就是我们熟知的 ChatGPT 或 Claude 这类人工智能。

但是,如果你让这个“大脑”帮你倒一杯水,它做不到。因为它没有手,没有眼睛,它被困在冰冷的服务器机房里,只能通过屏幕上的文字和你交流。

现在,如果我们要把这个绝顶聪明的“大脑”,装进一个有手有脚、能看能听的机器人身体里,让它能够像人一样在物理世界里走动、操作物体、感知冷暖——这就是“具身智能” (Embodied AI)。

什么是具身智能?

简单来说,具身智能 = AI大脑 + 物理身体

  • 传统AI (Internet AI):像是一个住在云端的哲学家。它学习的是互联网上的图像、文本和视频。它“知道”什么是苹果,但从未“拿过”苹果。
  • 具身智能 (Embodied AI):像是一个生活在现实中的学徒。它不仅要理解世界,还要与世界互动。它不仅知道蘋果是红色的,还能伸出手,通过传感器感知苹果的重量和表面的光滑,并把它把你洗干净递给你。

一个生动的比喻

这就好比学游泳

  • 传统AI 就像是在岸上看了1000本《游泳教程》的人。即使他背熟了所有动作要领,一旦把他丢进水里,他可能还是会沉下去,因为他从未体验过水的阻力、浮力和呛水的感觉。
  • 具身智能 就像是一个在水里扑腾的初学者。通过不断的尝试(Trial and Error),他的身体感受到了水流,肌肉记住了如何发力。最终,他不仅学会了游泳,还能在不同的水域(泳池、河流、大海)里应对自如。

具身智能的三大核心能力

为了让“大脑”和“身体”完美配合,具身智能需要掌握三大核心技能:

  1. 感知 (Perception) —— “这就好比眼睛和耳朵”
    机器人需要看懂周围的环境。不仅是识别出“这是一把椅子”,还要知道“这把椅子离我也多远,我能不能搬动它,有没有挡住我的路”。

  2. 决策 (Interaction) —— “这就好比大脑的运动皮层”
    看到环境后,机器人需要决定怎么做。比如,如果你命令它“去把那杯咖啡拿给我”,它需要在毫秒级的时间内规划路径:避开地上的猫,伸出机械臂,控制手指的力度(太轻拿不起来,太重会捏碎杯子)。

  3. 执行 (Control) —— “这就好比肌肉和神经”
    最后,指令需要传递给机器人的关节和马达。这需要极高的精确度,就像外科医生做手术一样稳定。

具身智能架构示意图
(图注:具身智能的工作流程:传感器收集信息 -> AI大脑处理并决策 -> 执行器完成动作)

为什么现在突然火了?

具身智能并不是一个新概念,但近年来它突然成为了科技界的“顶流”,原因主要有两点:

  1. 大模型的突破:以前的机器人比较“笨”,只能在固定的工厂流水线上做重复动作。现在,有了像 GPT-4 这样强大的大模型作为“大脑”,机器人能听懂更复杂的指令(比如“我渴了”,而不仅仅是“取水”),并具备了常识推理能力。
  2. 硬件成本降低:激光雷达、传感器、以及像特斯拉 Optimus 这样的人形机器人硬件平台的成熟,为具身智能提供了更好的“身体”。

未来的应用场景

当AI走出屏幕,走进现实,我们的生活将发生翻天覆地的变化:

  • 家庭保姆:不再是只能吸尘的扫地机器人,而是能叠衣服、做饭、照顾老人的全能管家。
  • 危险作业:在火灾现场、深海探险或核泄漏区域,代替人类去执行高风险任务。
  • 工业制造:在柔性制造工厂中,与人类工人并肩工作,应对定制化、非标准化的生产任务。

结语

具身智能是人工智能发展的终极形态之一。它标志着AI从**“旁观者”变成了物理世界的“参与者”**。虽然目前我们看到的机器人可能还有点笨拙,走路摇摇晃晃,但请给它们一点时间。正如那个刚下水的学徒,终有一天会成为奥运冠军。


Embodied AI: When Artificial Intelligence Gets a Body

Imagine you possess a brilliant “brain” that has read every book in the world, can compose beautiful poetry, and solve the most complex mathematical problems—this is the Artificial Intelligence (AI) we know today, like ChatGPT or Claude.

However, if you ask this “brain” to pour you a glass of water, it fails. Why? Because it has no hands, no eyes, and is trapped within cold server rooms, communicating with you only through text on a screen.

Now, imagine we take this supremely intelligent “brain” and install it into a robot body equipped with hands, legs, vision, and hearing. We allow it to walk in the physical world, manipulate objects, and sense temperature just like a human. This is “Embodied AI.”

What is Embodied AI?

Simply put, Embodied AI = AI Brain + Physical Body.

  • Traditional AI (Internet AI): Like a philosopher living in the clouds. It learns from images, text, and videos on the internet. It “knows” what an apple is conceptually but has never “held” one.
  • Embodied AI: Like an apprentice living in reality. It must not only understand the world but interact with it. It doesn’t just know an apple is red; it can reach out, feel the apple’s weight and smooth surface via sensors, wash it, and hand it to you.

A Vivid Analogy

Think of it as learning to swim.

  • Traditional AI is like someone who has read 1,000 books on “How to Swim” while sitting on the shore. Even if they memorize every movement, throw them into the water, and they might sink because they have never experienced the resistance of water, buoyancy, or the sensation of choking on water.
  • Embodied AI is like a beginner splashing around in the pool. Through constant “Trial and Error,” their body feels the currents, and their muscles remember how to exert force. Eventually, they not only learn to swim but can adapt to different waters (pools, rivers, oceans).

The Three Core Pillars

For the “brain” and “body” to coordinate perfectly, Embodied AI needs to master three core skills:

  1. Perception — “These are the eyes and ears”
    The robot needs to understand its surroundings. It’s not just about identifying “this is a chair,” but knowing “how far away is this chair, can I move it, and is it blocking my path?”

  2. Interaction — “This is the brain’s motor cortex”
    After seeing the environment, the robot must decide what to do. For example, if you order it to “get me that cup of coffee,” it needs to plan a path in milliseconds: avoid the cat on the floor, extend its robotic arm, and control the grip strength of its fingers (too light and it drops, too heavy and it crushes the cup).

  3. Control — “These are the muscles and nerves”
    Finally, instructions need to be transmitted to the robot’s joints and motors. This requires extreme precision, as steady as a surgeon performing an operation.

Embodied AI Architecture Diagram
(Caption: Workflow of Embodied AI: Sensors collect info -> AI Brain processes and decides -> Actuators execute movement)

Why is it So Hot Right Now?

Embodied AI isn’t a new concept, but it has recently become a “top trend” in tech for two main reasons:

  1. Breakthroughs in Large Models: Previously, robots were relatively “dumb,” only capable of repetitive actions on fixed assembly lines. Now, with powerful Large Language Models (LLMs) like GPT-4 acting as the “brain,” robots can understand complex instructions (e.g., “I’m thirsty,” rather than just “fetch water”) and possess common sense reasoning.
  2. Hardware Cost Reduction: The maturation of LiDAR, sensors, and humanoid robot platforms (like Tesla’s Optimus) has provided a better “body” for Embodied AI.

Future Applications

When AI steps out of the screen and into reality, our lives will undergo drastic changes:

  • Home Assistants: No longer just Roomba vacuums, but all-around butlers capable of folding laundry, cooking, and caring for the elderly.
  • Hazardous Operations: Replacing humans in high-risk tasks at fire scenes, deep-sea explorations, or nuclear leak zones.
  • Industrial Manufacturing: Working side-by-side with human workers in flexible manufacturing factories, handling customized and non-standard production tasks.

Conclusion

Embodied AI represents one of the ultimate forms of artificial intelligence development. It marks the transition of AI from a “spectator” to a “participant” in the physical world. Although the robots we see today might still be a bit clumsy and walk unsteadily, give them some time. Just like that apprentice who just jumped into the water, one day they will become Olympic champions.

SOTA

什么是 SOTA?AI 界的“世界纪录”

What is SOTA? The “World Record” of the AI World

在阅读关于人工智能(AI)的新闻时,你可能经常会碰到一个看起来很酷的词:SOTA。文章可能会说:“这个新模型在多项任务上达到了 SOTA。”

这到底是什么意思?难道是某种神秘的秘密组织代号?

完全不是。SOTA 其实是 State of the Art(最先进水平)的缩写。简单来说,它就像是 AI 界的“吉尼斯世界纪录”保持者。


1. 想象这是一场奥运会

1. Imagine it’s the Olympics

为了理解 SOTA,我们不妨把 AI 的研发过程想象成一场永不落幕的奥运会

AI 模型就是运动员 (AI Models are Athletes)

在这个赛场上,有成千上万个“运动员”(也就是各种 AI 模型)。这些运动员被制造出来,专门为了在特定的项目中比赛。

  • 有的运动员擅长跑步(比如识别图片中的猫和狗)。
  • 有的运动员擅长举重(比如把英语翻译成中文)。
  • 有的运动员擅长全能项目(比如 ChatGPT,不仅会聊天,还会写代码、画画)。

数据集就是比赛场地 (Datasets are the Playing Fields)

为了公平起见,运动员不能随便在街上跑。他们必须在标准化的场地里比赛。在 AI 领域,这个“场地”被称为数据集(Dataset)。大家都在同样的试卷上考试,或者在同样的跑道上赛跑。

准确率就是成绩 (Accuracy is the Score)

当比赛结束,裁判会给出成绩。比如:

  • “识别猫狗”的准确率达到了 98%。
  • “翻译文章”的流畅度得分是 85 分。

SOTA 就是当前的“世界纪录” (SOTA is the Current “World Record”)

如果一个新出现的 AI 模型,在同样的赛道上跑出了比以前所有人都要好的成绩,那么它就成为了 SOTA

  • 以前的 SOTA: 这里的旧纪录是 98%。
  • 现在的 SOTA: 新模型跑出了 99%!

如果你发布了一篇论文或一个新产品,宣称自己 reached SOTA(达到了 SOTA),意思就是:“在目前这个具体的项目上,全世界没有任何人比我做得更好,我是现在的第一名。”


2. 为什么 SOTA 总是变来变去?

2. Why Does SOTA Keep Changing?

你可能会发现,上个月的新闻说模型 A 是 SOTA,这周模型 B 又变成了 SOTA。这就像百米赛跑的纪录不断被刷新一样。

这正是 AI 发展速度惊人的体现。

想象一下智能手机的摄像头:

  • 2010年 SOTA: 可能是 500 万像素,拍出来的照片模模糊糊。
  • 2015年 SOTA: 变成了 1200 万像素,清晰多了。
  • 2024年 SOTA: 可能是 2 亿像素,甚至能拍清楚月亮上的坑。

每一个 SOTA 都是暂时的,它们存在的意义就是为了被下一个更强大的模型超越。今天我们觉得不可思议的技术,可能明年就变成了“老古董”。


3. SOTA 真的就意味着完美吗?(避坑指南)

3. Does SOTA Mean Perfection? (A Guide to Avoiding Pitfalls)

当你看到某家公司宣传“我们的 AI 达到了 SOTA”时,请保持一点理性的怀疑。这就像你在买车时听到销售说“这是同级最快”,你需要问几个问题:

1. 考卷是否太偏?(Specific vs. General)

有些 AI 为了拿高分,疯狂练习这一张“试卷”(数据集)。

  • 比喻: 一个学生把历年真题背得滚瓜烂熟,考试拿了满分(SOTA)。但如果你稍微改一下题目,他就不会做了。
  • 现实: 一个在医疗图像识别上 SOTA 的 AI,可能根本无法识别你家宠物的照片。它的“最先进”仅限于那个非常狭窄的领域。

2. 性价比如何?(Cost vs. Performance)

  • 比喻: 如果你为了把百米成绩从 9.8 秒提升到 9.79 秒,需要花一千亿去造一双鞋子,这对普通人来说毫无意义。
  • 现实: 有些 SOTA 模型巨大无比,运行它需要几百万美元的超级计算机。虽然它是第一名,但普通用户的电脑根本跑不动。这时候,一个成绩稍差一点但运行飞快的模型,可能反而更有实用价值。

4. 总结 (Summary)

下次再看到 SOTA 这个词,你就知道怎么应对了:

  1. 它不仅仅是一个缩写: 它代表了人类目前在某项具体 AI 任务上的最高技术水平
  2. 它是动态的: 它是不断被刷新的世界纪录。
  3. 它是一个基准线: 科学家们用它来衡量现在的技术到底进步了多少。

在 AI 这个疯狂加速的时代,SOTA 就像是领航员手中的旗帜,告诉我们:“看,技术的边界现在被推到了这里!”

What is SOTA? The “World Record” of the AI World

When reading news about Artificial Intelligence (AI), you might often come across a cool-looking acronym: SOTA. An article might state, “This new model has achieved SOTA on multiple tasks.”

What does this actually mean? Is it a code name for some mysterious secret organization?

Not at all. SOTA stands for State of the Art. Put simply, it’s like the current “Guinness World Record” holder of the AI world.


1. Imagine It’s the Olympics

To understand SOTA, let’s imagine the process of AI research and development as a never-ending Olympic Games.

AI Models are Athletes

In this arena, there are thousands of “athletes” (which are various AI models). These athletes are built specifically to compete in certain events.

  • Some athletes excel at running (like recognizing cats and dogs in pictures).
  • Some consist of weightlifters (like translating English into Chinese).
  • Some are decathlon athletes (like ChatGPT, which can chat, write code, and draw pictures).

Datasets are the Playing Fields

To be fair, athletes can’t just run loosely on the street. They must compete in standardized venues. In the AI field, this “venue” or “playing field” is called a Dataset. Everyone takes the exam on the same test paper or races on the exact same track.

Accuracy is the Score

When the competition ends, the referees give a score. For example:

  • The accuracy for “recognizing cats and dogs” reached 98%.
  • The fluency score for “translating articles” was 85 points.

SOTA is the Current “World Record”

If a newly emerged AI model runs a better race on the same track than everyone before it, it becomes the SOTA.

  • Previous SOTA: The old record here was 98%.
  • Current SOTA: The new model hit 99%!

If you publish a paper or release a new product claiming you have “achieved SOTA,” you are saying: “On this specific project, no one in the world currently does it better than me. I am the number one right now.”


2. Why Does SOTA Keep Changing?

You might notice that last month’s news said Model A was SOTA, and this week Model B has become SOTA. This is just like the 100-meter dash record being constantly broken.

This is a reflection of the incredible speed of AI development.

Think about smartphone cameras:

  • 2010 SOTA: Maybe 5 megapixels; photos were blurry.
  • 2015 SOTA: Became 12 megapixels; much clearer.
  • 2024 SOTA: Perhaps 200 megapixels; capable of capturing craters on the moon.

Every SOTA is temporary; they exist only to be surpassed by the next, more powerful model. Technology that we think is incredible today might become an “antique” by next year.


3. Does SOTA Mean Perfection? (A Guide to Avoiding Pitfalls)

When you see a company advertising that “Our AI has reached SOTA,” please maintain a healthy dose of skepticism. It’s like hearing a car salesman say, “This is the fastest in its class”—you need to ask a few questions:

1. Is the Test Too Specific? (Specific vs. General)

Some AIs practice frantically on just one “test paper” (dataset) to get a high score.

  • The Metaphor: A student memorizes all the answers to past exams and gets a perfect score (SOTA). But if you change the questions slightly, they are clueless.
  • The Reality: An AI that is SOTA in medical image recognition might be completely unable to recognize a photo of your pet. Its “state of the art” status is limited to that very narrow field.

2. Is it Cost-Effective? (Cost vs. Performance)

  • The Metaphor: If improving a 100-meter sprint time from 9.8 seconds to 9.79 seconds requires spending 100 billion dollars to build a pair of shoes, it’s meaningless to the average person.
  • The Reality: Some SOTA models are massive and require supercomputers costing millions of dollars to run. Although it is “number one,” ordinary users’ computers can’t run it at all. In this case, a model with slightly lower scores but lightning-fast speed might actually be more practical.

4. Summary

The next time you see the word SOTA, you’ll know exactly how to interpret it:

  1. It’s not just an acronym: It represents humanity’s current highest technical level on a specific AI task.
  2. It is dynamic: It is a world record that is constantly being refreshed.
  3. It is a benchmark: Scientists use it to measure how much technology has actually improved.

In this era of crazy acceleration in AI, SOTA acts like a flag in the hands of a navigator, telling us: “Look, the boundary of technology has now been pushed to here!”

Dense Retrieval

AI 领域的“读心术”:什么是稠密检索 (Dense Retrieval)?

在人工智能的搜索和问答世界里,有一项被称为“稠密检索”(Dense Retrieval)的技术正在默默地改变我们获取信息的方式。如果你曾经感叹现在的搜索引擎越来越“懂你”,即便你输入的词并不准确,它也能找到你想要的答案,那么这背后很可能就是稠密检索在发挥作用。

今天,我们就用最通俗易懂的语言,来揭开这个神秘技术的面纱。

🎮 点击这里体验交互式演示:Dense Retrieval 向量检索演示

1. 传统搜索的局限:只会“对暗号”

要理解稠密检索,我们需要先看看以前的搜索是怎么工作的。我们称之为 关键词匹配(Keyword Matching)

想象一下,你走进一座巨大的图书馆(互联网),想要找一本关于“如何照顾喵星人”的书。

  • 在传统的搜索模式下,图书管理员(搜索引擎)手里拿着一本厚厚的索引名录。
  • 当你对他喊出“照顾”、“喵星人”这两个词时,他会极其刻板地去那本名录里查找,只有书名或内容里一字不差地包含这两个词的书,才会被他拿出来。

这就是传统搜索的局限:它像是对暗号。
如果你不小心说成了“怎么饲养猫咪”,虽然意思完全一样,但因为“饲养”不等于“照顾”,“猫咪”不等于“喵星人”,死板的管理员可能会告诉你:“对不起,没有这本书。”

这就导致了搜索体验常常很糟糕:你必须精准地猜中网页里用的那个词,才能找到它。

2. 什么是稠密检索?AI 的“意念翻译机”

稠密检索(Dense Retrieval) 的出现,就是为了解决那个死板管理员的问题。它不再仅仅盯着字面上的词,而是去理解文字背后的语义(Meaning)

核心概念:向量(Vector)

怎么让计算机理解“意思”呢?计算机只认识数字。所以,聪明的科学家想出了一个办法:把所有的文字(问题和答案)都转换成一串长长的数字列表。

这串数字列表,我们就叫它 向量(Vector)

形象的比喻:地图上的坐标

让我们做一个形象的比喻。想象所有的句子都漂浮在一个巨大的、多维的宇宙空间里。

  • 意思相近的句子,在这个空间里的距离就很近。
  • 意思相反或无关的句子,距离就很远。

在这个空间里:

  • “怎么饲养猫咪”
  • “如何照顾喵星人”
  • “铲屎官入门指南”

虽然这三个句子的字面完全不同,但在稠密检索的算法眼里,它们的含义高度相似。因此,这三句话会被转换成靠得非常近的“坐标”(向量)。

稠密检索的工作流程就像这样:

  1. 也就是编码 (Thinking): 当你输入问题时,AI 不再看具体的字,而是把你的问题转化成一个空间坐标(向量)。
  2. 匹配 (Searching): 它拿着这个坐标,去数据库这片浩瀚星海里寻找。
  3. 找邻居 (Nearest Neighbor Search): 它不找字面一样的,而是找在这个空间里距离最近的那些文档。

哪怕你的问题里没有一个字和答案重合,只要它们表达的是同一个意思,它们在空间里就是邻居,就能被找到! 这简直就像是AI拥有了“读心术”。

3. 为什么叫“稠密” (Dense)?

这听起来有点学术。简单来说,与之相对的是“稀疏检索”(Sparse Retrieval,也就是刚才说的关键词匹配)。

  • 稀疏(Sparse): 就像一张巨大的表格,上面有几万个词,但一句话里只包含其中那一两个词,其他格子都是空的(0)。这叫稀疏。
  • 稠密(Dense): AI 把这句话压缩成几百个数字,每个数字都包含了丰富的信息,没有一个是多余的空的。这些数字紧密地排列在一起,所以叫“稠密”。

图解对比:

特性 稀疏检索 (关键词匹配) 稠密检索 (向量搜索)
工作原理 找相同的字词 (Text Match) 找相似的意思 (Visual/Meaning Match)
比喻 对暗号、查字典 它是你的老朋友,懂你的言外之意
优点 精准匹配特定专有名词 处理模糊提问、同义词、长难句能力极强
缺点 不懂同义词,必须要用户猜词 很难精准匹配极其罕见的生僻词

4. 它是如何训练出来的?(双塔模型)

要让AI学会把“猫咪”和“喵星人”放在空间里的同一个位置,需要经过大量的训练。最常用的架构叫做 “双塔模型” (Two-Tower Model)

想象有两个一模一样的翻译塔:

  • 左边的塔(Query Encoder): 专门负责读你的问题,把它压缩成一个向量。
  • 右边的塔(Document Encoder): 专门负责读网页文档,把它也压缩成一个向量。

科学家会给这对双塔成千上万个真实的问答对(比如:问题是“苹果上一代手机”,答案是“iPhone 14介绍”)。

  • 如果双塔把这两个本来应该配对的内容,放到了离得很远的地方,科学家就会“惩罚”模型,调整它的参数。
  • 如果它把它们放得很近,就会“奖励”它。

久而久之,这个模型就学会了:不管字面怎么变,只要意思对得上,我就把它们拉到一起!

5. 总结

稠密检索(Dense Retrieval)是现代搜索引擎、智能客服、ChatGPT等大模型背后的关键技术之一。

它让机器不再是只会死记硬背的呆子,而是变成了一个能听懂“弦外之音”、能理解你真实意图的智慧助手。下次当你用模糊不清的描述却搜到了精准的结果时,请记得,那是稠密检索在数据的宇宙中,为你找到的那颗最近的星。

Dense Retrieval: The “Mind-Reading” Art of AI

In the world of artificial intelligence search and Q&A, a technology known as Dense Retrieval is quietly revolutionizing the way we access information. If you’ve ever marveled at how search engines seem to “understand you” better these days—finding exactly what you need even when your query is vague or inaccurate—Dense Retrieval is likely the magic working behind the scenes.

Today, let’s peel back the curtain on this mysterious technology using simple, everyday language.

1. The Limitation of Traditional Search: Just “Matching Code Words”

To understand Dense Retrieval, we first need to look at how search used to work. This is known as Keyword Matching (specifically, something called Sparse Retrieval).

Imagine you walk into a massive library (the internet) looking for a book on “How to care for felines.”

  • In the traditional model, the librarian (the search engine) holds a rigid index book.
  • When you shout the words “care“ and “feline,” the librarian mechanically looks up those exact words in the index. Only books containing those exact words in their title or content are retrieved.

This is the limitation: It’s like exchanging code words.
If you accidentally ask “How to raise a cat,” even though the meaning is identical, the rigid librarian might say, “Sorry, no results,” simply because “raise” is not “care” and “cat” is not “feline.”

This often led to a frustrating search experience: You had to guess the exact words used on a webpage to find it.

2. What is Dense Retrieval? AI’s “Meaning Translator”

Dense Retrieval was created to solve the problem of that rigid librarian. Instead of focusing merely on literal words, it attempts to understand the Semantic Meaning behind the text.

The Core Concept: Vectors

How can a computer understand “meaning”? Computers only recognize numbers. So, clever scientists devised a method: Convert all text (questions and answers) into long lists of numbers.

We call this list of numbers a Vector.

A Visual Metaphor: Coordinates on a Map

Let’s use a visual analogy. Imagine all the sentences in the world floating in a vast, multi-dimensional universe.

  • Sentences with similar meanings float very close together in this space.
  • Sentences with opposite or unrelated meanings float far apart.

In this space:

  • “How to raise a cat”
  • “How to care for felines”
  • “Beginner’s guide for pet owners”

Although these three phrases look completely different literally, in the eyes of the Dense Retrieval algorithm, their meanings are highly similar. Therefore, these three sentences are converted into “coordinates” (vectors) that are very close to each other.

The Workflow of Dense Retrieval:

  1. Reflecting (Encoding): When you type a question, the AI doesn’t look at the individual words. Instead, it translates your intent into a spatial coordinate (a vector).
  2. Searching: It takes this coordinate and flies into the vast galaxy of the database.
  3. Finding Neighbors (Nearest Neighbor Search): It doesn’t look for exact word matches; it looks for documents that are closest in distance within that space.

Even if your question shares zero words with the answer, as long as they express the same idea, they are neighbors in space and will be found! It’s almost as if the AI has acquired “mind-reading” capabilities.

3. Why is it called “Dense”?

This sounds a bit academic. Effectively, it is the opposite of “Sparse Retrieval” (the keyword matching we mentioned earlier).

  • Sparse: Like a giant spreadsheet with tens of thousands of possible words. A sentence only contains one or two of those words, so most of the cells in the spreadsheet are empty (zeros). This is “sparse.”
  • Dense: The AI compresses the sentence into a few hundred numbers. Every single number is packed with rich information about the meaning; there are no empty slots. These numbers are packed tightly together, hence the name “Dense.”

Comparison:

Feature Sparse Retrieval (Keyword Matching) Dense Retrieval (Vector Search)
Principle Finds identical words (Text Match) Finds similar meanings (Semantic Match)
Analogy Checking a dictionary / Secret codes An old friend who understands what you mean
Strength Precise matching of specific proper nouns Excellent at handling vague questions, synonyms, and complex sentences
Weakness Doesn’t understand synonyms; relies on user guessing Can struggle to precisely match extremely rare or made-up words

4. How is it Trained? (The Two-Tower Model)

How does AI learn to place “cat” and “feline” in the same spot in space? It requires massive amounts of training. The most common architecture used is called the “Two-Tower Model.”

Imagine two identical translation towers:

  • The Left Tower (Query Encoder): Specializes in reading your question and compressing it into a vector.
  • The Right Tower (Document Encoder): Specializes in reading web documents and compressing them into vectors too.

Scientists feed these towers thousands of real Q&A pairs (e.g., Question: “Previous generation Apple phone”; Answer: “iPhone 14 specs”).

  • If the two towers place these matching contents far apart in space, the scientists “punish” the model and adjust its parameters.
  • If it places them close together, they “reward” it.

Over time, the model learns: No matter how the wording changes, if the meaning matches, I must pull them together!

5. Summary

Dense Retrieval is one of the key technologies behind modern search engines, smart customer support bots, and Large Language Models like ChatGPT (specifically in RAG - Retrieval-Augmented Generation systems).

It transforms machines from rote-learning clerks into intelligent assistants that can hear the “subtext” and understand your true intent. The next time you use a vague description but still find a precise result, remember: that is Dense Retrieval finding the nearest star for you in the universe of data.

Sparse Retrieval

什么是稀疏检索 (Sparse Retrieval):一场高效的图书馆寻宝游戏

What is Sparse Retrieval: An Efficient Library Treasure Hunt

想象一下,你站在一个拥有上亿本书的巨型图书馆里。你的任务是找到一本关于“如何种植番茄”的书。

如果用最笨的方法,你可能需要一本一本地翻看,看看书的内容是不是关于番茄种植的。这显然太慢了!

这就引出了我们今天要聊的 AI 技术概念:稀疏检索 (Sparse Retrieval)。它是搜索引擎和推荐系统在浩如烟海的数据中,瞬间找到你想要信息的关键技术。


第一部分:核心概念 —— 也就是“我在找什么?”

Part 1: The Core Concept — “What am I looking for?”

在 AI 的世界里,当我们说“检索”时,通常是在说从巨大的数据库中找出最相关的条目。

稀疏检索是一种基于“关键词匹配”的方法。它之所以被称为“稀疏”,是因为它关注的是那些少数但关键的特征(比如特定的单词),而忽略掉绝大多数无关的信息。

形象的比喻:超市购物清单

The Metaphor: A Supermarket Shopping List

想象你去超市买东西,手里有一张清单:“牛奶”、“面包”、“苹果”

  • 稠密检索 (Dense Retrieval) 就像是一个非常感性的导购员。当你问她要“白色的、液体状的、早餐喝的东西”时,她会通过理解含义带你去找牛奶。即使你不说“牛奶”这个词,她也能懂你的意图

  • 稀疏检索 (Sparse Retrieval) 则像是一个极其精准的仓库管理员。他只认你清单上的字。你给他看“牛奶”,他就飞快地跑向几万个货架中贴着“牛奶”标签的那一个。他并不关心牛奶是不是液体,也不关心它适合早餐喝,他只关心标签是否完全一致

在这个比喻中:

  • “稀疏”的意思是:超市里有几万种商品(海量数据),但你的清单上只有 3 个词。绝大多数商品和你清单上的词没有任何关系(数值为 0),只有极少数商品是有关系的(数值非 0)。这就形成了一个大部分是空白(0)、只有零星几个点有数据(1)的表格,这就是“稀疏矩阵”。

第二部分:它是如何工作的?词袋模型与倒排索引

Part 2: How It Works? Bag-of-Words and Inverted Index

稀疏检索最经典的工作方式依赖于两个机制:词袋模型 (Bag-of-Words)倒排索引 (Inverted Index)。让我们继续用图书馆的例子。

1. 词袋模型 (Bag-of-Words):把书变成碎片

在这个模型里,AI 不会在意句子的顺序(比如“猫咬狗”和“狗咬猫”),它只在意书里有哪些词。

  • 原句:“番茄是非常美味的红色水果。”
  • AI 看到的:{番茄: 1, 是: 1, 非常: 1, 美味: 1, 的: 1, 红色: 1, 水果: 1}。

就像把书里的字都剪下来,丢进一个袋子里摇一摇。

2. 倒排索引 (Inverted Index):检索的神器

这是稀疏检索速度快到飞起的秘密武器。

普通的索引可能是:

  • 书架 1 -> 包含词语 A, B, C
  • 书架 2 -> 包含词语 C, D, E

倒排索引则是反过来的:

  • 词语 “番茄” -> 出现在:[书 A, 书 X, 书 Z]
  • 词语 “种植” -> 出现在:[书 B, 书 X]

当你搜“种植番茄”时,系统不需要遍历所有书,直接查这两个词的列表,发现 书 X 同时出现在两个列表里。Bingo! 找到了!


第三部分:现代进化 —— BM25 与 学习型稀疏检索

Part 3: Modern Evolution — BM25 and Learned Sparse Retrieval

仅仅匹配关键词是不够的,因为有些词太常见了,比如“的”、“是”、“了”。如果只数个数,含有 100 个“的”的书可能会被误认为是我们要找的。

经典算法:BM25

这是稀疏检索领域的“老大哥”。它不仅看词出现的次数(词频),还看这个词是不是到处都是(逆文档频率)。

  • 如果“番茄”这个词很罕见,但在一本书里出现了很多次,那这本书一定很重要。
  • 如果“的”这个词在所有书里都有,那它就不重要。

前沿进展:学习型稀疏检索 (Learned Sparse Retrieval / SPLADE)

最近几年,AI 变得更聪明了。传统的稀疏检索这就遇到了瓶颈:如果你搜“西红柿”,而书里写的是“番茄”,传统的关键词匹配就傻眼了,因为字不一样。

现代的 SPLADE (Sparse Lexical and Expansion Model) 等模型引入了神经网络来“作弊”。

  • 它是怎么做的? 当你输入“西红柿”时,AI 会悄悄地在后台把这个词扩展成一个稀疏向量,里面不仅包含“西红柿”,还自动加上了“番茄”、“蔬菜”、“红色”等虽然你没写、但意思相近的词。
  • 结果:它保持了稀疏检索速度快、精确匹配的优点,又学会了理解语义

第四部分:稀疏检索 vs. 稠密检索 —— 什么时候用什么?

Part 4: Sparse vs. Dense Retrieval — When to Use Which?

特性 稀疏检索 (Sparse Retrieval) 稠密检索 (Dense Retrieval)
原理 关键词精确匹配 (Keyword Matching) 语义向量匹配 (Semantic Matching)
优点 1. 对专有名词(如型号、人名)极其精准。
2. 解释性强(我知道为什么选中它,因为有这个词)。
3. 速度快,不用昂贵的 GPU。
1. 理解同义词(番茄=西红柿)。
2. 能处理模糊的查询意图。
缺点 不懂同义词(除非使用扩展技术),对语序不敏感。 计算量大,容易在这个不需要找专有名词的时候“产生幻觉”或找错。
例子 搜索特定错误代码 “Error 404” 搜索 “我想哭的时候听什么歌”

总结

Conclusion

稀疏检索就像是一位记忆力超群、一丝不苟的图书管理员。他可能不懂“那本让人感动的书”是哪本,但只要你给他准确的书名、作者名哪怕是一行特定的字句,他都能在眨眼之间从数亿本书中把它抽出来放到你面前。

在当今的 AI 系统(如 RAG - 检索增强生成)中,最强大的系统往往是混合型的:先让这位“严谨的管理员”(稀疏检索)快速筛选一遍,再让一位“懂你心的导购”(稠密检索)进行精挑细选,从而给你提供最完美的答案。

What is Sparse Retrieval: An Efficient Library Treasure Hunt

Imagine you are standing in a massive library with hundreds of millions of books. Your task is to find a book about “how to grow tomatoes.”

If you used the clumsiest method, you would have to open every single book one by one to see if the content is about tomato planting. That would be impossibly slow!

This brings us to the AI technology concept we are discussing today: Sparse Retrieval. It is the key technology that allows search engines and recommendation systems to instantly find the information you want from a sea of data.


Part 1: The Core Concept — “What am I looking for?”

In the world of AI, when we say “retrieval,” we usually mean finding the most relevant entries from a huge database.

Sparse Retrieval is a method based on “keyword matching.” It is called “sparse” because it focuses on a few key features (like specific words) and ignores the vast majority of irrelevant information.

The Metaphor: A Supermarket Shopping List

Imagine you go to a supermarket with a list in your hand: “Milk”, “Bread”, “Apples”.

  • Dense Retrieval represents a very empathetic shopping assistant. When you ask her for “something white, liquid, for breakfast,” she will lead you to the milk by understanding the meaning. Even if you don’t say the word “milk,” she understands your intent.

  • Sparse Retrieval represents an extremely precise warehouse manager. He only recognizes the words on your list. You show him “Milk,” and he runs swiftly to the one specific shelf among tens of thousands labeled “Milk.” He doesn’t care if milk is liquid or if it’s suitable for breakfast; he only cares if the labels match exactly.

In this metaphor:

  • “Sparse” means: There are tens of thousands of products in the supermarket (massive data), but your list only has 3 words. The vast majority of items have zero relation to your list (value is 0), and only a very few are related (value is non-zero). This forms a table that is mostly blank (0) with only scattered points of data (1), which is a “Sparse Matrix.”

Part 2: How It Works? Bag-of-Words and Inverted Index

The classic way Sparse Retrieval works relies on two mechanisms: the Bag-of-Words (BoW) model and the Inverted Index. Let’s stick with the library example.

1. Bag-of-Words: Shredding the Book

In this model, the AI doesn’t care about the order of sentences (like “cat bites dog” vs. “dog bites cat”); it only cares about which words are present.

  • Original Sentence: “Tomatoes are very delicious red fruits.”
  • What AI Sees: {Tomatoes: 1, are: 1, very: 1, delicious: 1, red: 1, fruits: 1}.

It’s like cutting out all the words in a book, throwing them into a bag, and shaking it.

2. Inverted Index: The Artifact of Speed

This is the secret weapon that makes Sparse Retrieval blazingly fast.

A normal index might be:

  • Shelf 1 -> Contains words A, B, C
  • Shelf 2 -> Contains words C, D, E

An Inverted Index is the reverse:

  • Word “Tomato” -> Appears in: [Book A, Book X, Book Z]
  • Word “Planting” -> Appears in: [Book B, Book X]

When you search for “planting tomatoes,” the system doesn’t need to scan all books. It directly checks the lists for these two words and finds that Book X appears in both lists. Bingo! Found it!


Part 3: Modern Evolution — BM25 and Learned Sparse Retrieval

Simply matching keywords is not enough because some words are too common, like “the,” “is,” or “and.” If we only count occurrences, a book containing 100 “the”s might be mistaken for what we are looking for.

The Classic Algorithm: BM25

This is the “big brother” in the field of Sparse Retrieval. It looks not only at how often a word appears (Term Frequency) but also at whether the word is everywhere (Inverse Document Frequency).

  • If the word “tomato” is rare in general but appears many times in one book, that book must be important.
  • If the word “the” appears in all books, then it is not important.

Cutting-edge Progress: Learned Sparse Retrieval (SPLADE)

In recent years, AI has become smarter. Traditional Sparse Retrieval hit a bottleneck: If you search for “automobile” but the book uses the word “car,” simple keyword matching fails because the letters are different.

Modern models like SPLADE (Sparse Lexical and Expansion Model) use neural networks to “cheat” a little.

  • How does it work? When you type “automobile,” the AI silently expands this word into a sparse vector in the background. This vector contains not only “automobile” but automatically adds “car,” “vehicle,” “transport,” etc.—words you didn’t write but carry similar meanings.
  • The Result: It maintains the speed and exact matching benefits of Sparse Retrieval while learning to understand semantics.

Part 4: Sparse vs. Dense Retrieval — When to Use Which?

Feature Sparse Retrieval Dense Retrieval
Principle Exact Keyword Matching Semantic Vector Matching
Pros 1. Extremely precise for proper nouns (e.g., model numbers, names).
2. highly interpretable (I know why it was picked: the word is there).
3. Fast, requires less expensive GPU power.
1. Understands synonyms (Tomato = Love Apple).
2. Handles vague search intents well.
Cons Doesn’t understand synonyms (unless expansion is used); insensitive to word order. Computationally heavy; can “hallucinate” or drift when looking for specific codes/names.
Example Searching for specific error code “Error 404” Searching for “songs to listen to when I want to cry”

Conclusion

Sparse Retrieval is like a librarian with a photographic memory and meticulous attention to detail. He might not understand which book is “the one that touches the soul,” but as long as you give him the exact title, author name, or even a specific phrase, he can pull it out from hundreds of millions of books and place it in front of you in the blink of an eye.

In today’s AI systems (such as RAG - Retrieval-Augmented Generation), the most powerful systems are often hybrid: letting this “strict librarian” (Sparse Retrieval) do a quick filter first, and then letting an “empathetic guide” (Dense Retrieval) carefully select the best match, providing you with the perfect answer.